Update
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@ -236,22 +236,18 @@ paused = raw_input('Continue?')
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spawn_h_brick()
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spawn_h_brick()
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left_pnp.pick(brickstuff[1]['pose'])
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left_pnp.pick(brickstuff[1]['pose'])
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left_pnp.place(brickstuff[6]['pose'])
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left_pnp.place(brickstuff[6]['pose'])
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tuck_arms.init_arms()
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paused = raw_input('Continue?')
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paused = raw_input('Continue?')
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spawn_v_brick()
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spawn_v_brick()
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left_pnp.pick(brickstuff[0]['pose'])
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left_pnp.pick(brickstuff[0]['pose'])
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left_pnp.place(brickstuff[7]['pose'])
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left_pnp.place(brickstuff[7]['pose'])
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tuck_arms.init_arms()
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paused = raw_input('Continue?')
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paused = raw_input('Continue?')
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spawn_v_brick()
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spawn_v_brick()
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left_pnp.pick(brickstuff[0]['pose'])
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left_pnp.pick(brickstuff[0]['pose'])
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left_pnp.place(brickstuff[8]['pose'])
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left_pnp.place(brickstuff[8]['pose'])
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tuck_arms.init_arms()
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paused = raw_input('Continue?')
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paused = raw_input('Continue?')
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spawn_h_brick()
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spawn_h_brick()
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left_pnp.pick(brickstuff[1]['pose'])
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left_pnp.pick(brickstuff[1]['pose'])
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left_pnp.place(brickstuff[9]['pose'])
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left_pnp.place(brickstuff[9]['pose'])
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tuck_arms.init_arms()
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paused = raw_input('Continue?')
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paused = raw_input('Continue?')
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spawn_v_brick()
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spawn_v_brick()
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# left_pnp.pick(brickstuff[0]['pose'])
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# left_pnp.pick(brickstuff[0]['pose'])
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@ -38,7 +38,7 @@ starth = Pose()
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starth.position.x = 0.464
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starth.position.x = 0.464
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starth.position.y = 0.804
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starth.position.y = 0.804
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starth.position.z = 0.116
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starth.position.z = 0.116
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starth.orientation.x = 0.7071067811865476
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starth.orientation.x = 00.7071067811865476
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starth.orientation.y = 0.7071067811865475
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starth.orientation.y = 0.7071067811865475
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starth.orientation.z = 4.329780281177466e-17
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starth.orientation.z = 4.329780281177466e-17
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starth.orientation.w = 4.329780281177467e-17
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starth.orientation.w = 4.329780281177467e-17
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@ -119,8 +119,8 @@ brick9 = Pose()
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brick9.position.x = 0.635
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brick9.position.x = 0.635
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brick9.position.y = 0.349
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brick9.position.y = 0.349
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brick9.position.z = 0.406
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brick9.position.z = 0.406
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brick9.orientation.x = 0.7071067811865476
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brick9.orientation.x = -0.7071067811865476
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brick9.orientation.y = 0.7071067811865475
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brick9.orientation.y = -0.7071067811865475
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brick9.orientation.z = 4.329780281177466e-17
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brick9.orientation.z = 4.329780281177466e-17
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brick9.orientation.w = 4.329780281177467e-17
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brick9.orientation.w = 4.329780281177467e-17
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