robotics/new_main.py
2020-03-09 16:00:02 +00:00

289 lines
12 KiB
Python
Executable File

#!/usr/bin/python
import argparse
import struct
import sys
import copy
import rospy
import rospkg
import numpy as np
from gazebo_msgs.srv import (SpawnModel, DeleteModel)
from geometry_msgs.msg import (PoseStamped, Pose, Point, Quaternion)
from std_msgs.msg import (Header, Empty)
from baxter_core_msgs.srv import (SolvePositionIK, SolvePositionIKRequest)
import time
import baxter_interface
import tuck_arms
import target_angles as ta
#^Importing essential libraries for ROS and motion planning and running for the main script^
simulation = True #Flag for spawning objects in the gazebo if the script is running in a simulation
debug = True #Flag for asking confirmation before robot performs key maneuvers
class PickAndPlace(object): #class that handles moving the robot, gripper and IK
def __init__(self, limb, hover_distance = 0.10, verbose=True, speed=0.2, accuracy=baxter_interface.settings.JOINT_ANGLE_TOLERANCE):
'''Robot limb control class initializer'''
self._accuracy = accuracy
self._limb_name = limb # string
self._hover_distance = hover_distance # in meters
self._verbose = verbose # bool
self._limb = baxter_interface.Limb(limb)
self._gripper = baxter_interface.Gripper(limb)
self._gripper.calibrate() #Calibrating gripper
ns = "ExternalTools/" + limb + "/PositionKinematicsNode/IKService"
self._iksvc = rospy.ServiceProxy(ns, SolvePositionIK)
rospy.wait_for_service(ns, 5.0)
# verify robot is enabled
print("Getting robot state... ")
self._rs = baxter_interface.RobotEnable(baxter_interface.CHECK_VERSION)
self._init_state = self._rs.state().enabled
print("Enabling robot... ")
self._rs.enable()
def _guarded_move_to_joint_position(self, joint_angles):
'''Private class to move robot limbs'''
if joint_angles:
self._limb.set_joint_position_speed(0.3) #For safety purposes, the speed was lockes to 0.3
self._limb.move_to_joint_positions(joint_angles, timeout=20.0, threshold=self._accuracy)
else:
rospy.logerr("No Joint Angles provided for move_to_joint_positions. Staying put.")
def gripper_open(self):
'''Opens Gripper'''
self._gripper.open()
rospy.sleep(0.2)
def gripper_close(self):
'''Closes Gripper'''
self._gripper.close()
rospy.sleep(0.2)
def goto(self, angles):
'''Function to send limb to predefined joint angles without running IK service'''
self._guarded_move_to_joint_position(angles)
def ik_request(self, pose):
'''Function to generate joint angles from target pose, does not take into account obstacles that are not the robot'''
hdr = Header(stamp=rospy.Time.now(), frame_id='base') #This function is only used wile in te simulation environment and only for generating valid joint angles, due to te random nature of te solver, it it not 'trusted' to run in real time
ikreq = SolvePositionIKRequest()
ikreq.pose_stamp.append(PoseStamped(header=hdr, pose=pose))
try:
resp = self._iksvc(ikreq)
except (rospy.ServiceException, rospy.ROSException), e:
rospy.logerr("Service call failed: %s" % (e,))
return False
# Check if result valid, and type of seed ultimately used to get solution
# convert rospy's string representation of uint8[]'s to int's
resp_seeds = struct.unpack('<%dB' % len(resp.result_type), resp.result_type)
limb_joints = {}
if (resp_seeds[0] != resp.RESULT_INVALID):
seed_str = {
ikreq.SEED_USER: 'User Provided Seed',
ikreq.SEED_CURRENT: 'Current Joint Angles',
ikreq.SEED_NS_MAP: 'Nullspace Setpoints',
}.get(resp_seeds[0], 'None')
# Format solution into Limb API-compatible dictionary
limb_joints = dict(zip(resp.joints[0].name, resp.joints[0].position))
else:
rospy.logerr("INVALID POSE - No Valid Joint Solution Found.")
return False
print('@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@')
print()
print()
print('Linb Joints:')
print(limb_joints)
print()
print()
print('@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@') #Visual statemet to easily find and copy calculated joint angles
return limb_joints
def gripperPosition(self):
'''Returns the current gripper state, 0 (Fully closed) -> 100 (Fully open)'''
return self._gripper.position()
if simulation:
brick_ids = ['b1','b2','b3','b4','b5','b6','b7','b8','b9'] #Each brick gets known id for easy deletion
with open ("brick/new-model.sdf", "r") as brick_file:brick_sdf=brick_file.read().replace('\n', '')
with open ("L3-table/model.sdf", "r") as table_file:table_sdf=table_file.read().replace('\n', '')
with open ("brick/static-b.sdf", "r") as table_file:static_brick=table_file.read().replace('\n', '')
#^Loading sdf models into RAM^
rospy.wait_for_service('/gazebo/spawn_sdf_model')
spawn_sdf = rospy.ServiceProxy('/gazebo/spawn_sdf_model', SpawnModel)
delete_model = rospy.ServiceProxy('/gazebo/delete_model', DeleteModel)
#^Initializing spawn and delete model services^
def cleanup():
'''Clears all (known) preexisting models in Gazebo'''
for obj in brick_ids:
delete_model(obj)
delete_model('t1')
delete_model('t2')
def etq(roll, pitch, yaw): #Euler To Quaternian
'''calculates Quaternian from euler angles'''
qx = np.sin(roll/2) * np.cos(pitch/2) * np.cos(yaw/2) - np.cos(roll/2) * np.sin(pitch/2) * np.sin(yaw/2)
qy = np.cos(roll/2) * np.sin(pitch/2) * np.cos(yaw/2) + np.sin(roll/2) * np.cos(pitch/2) * np.sin(yaw/2)
qz = np.cos(roll/2) * np.cos(pitch/2) * np.sin(yaw/2) - np.sin(roll/2) * np.sin(pitch/2) * np.cos(yaw/2)
qw = np.cos(roll/2) * np.cos(pitch/2) * np.cos(yaw/2) + np.sin(roll/2) * np.sin(pitch/2) * np.sin(yaw/2)
return [qx, qy, qz, qw]
def spawn_v_brick():
'''Spawns Vertical brick in Gazebo simulation'''
brick_pose = Pose()
brick_pose.position.x = 0.475
brick_pose.position.y = 0.739
brick_pose.position.z = 0.818
QUATS = etq(0, 1.57, 1.57)
brick_pose.orientation.x = QUATS[0]
brick_pose.orientation.y = QUATS[1]
brick_pose.orientation.z = QUATS[2]
brick_pose.orientation.w = QUATS[3]
brick_reference_frame = 'world'
brick_id = brick_ids.pop()
spawn_sdf(brick_id, brick_sdf, "/", brick_pose, brick_reference_frame)
def spawn_h_brick():
'''Spawns Horizontal brick in Gazebo simulation'''
brick_pose = Pose()
brick_pose.position.x = 0.4664
brick_pose.position.y = 0.8069
brick_pose.position.z = 0.7533
brick_pose.orientation.x = 0
brick_pose.orientation.y = 0
brick_pose.orientation.z = 0.707
brick_pose.orientation.w = 0.707
brick_reference_frame = 'world'
brick_id = brick_ids.pop()
spawn_sdf(brick_id, brick_sdf, "/", brick_pose, brick_reference_frame)
def spawn_tables():
'''Spawns Tables in Gazebo simulation'''
table1 = Pose()
table1.position.x = 1.160
table1.position.y = 0.365
table1.position.z = -0.379
table1.orientation.x = 0
table1.orientation.y = 0
table1.orientation.z = 0
table1.orientation.w = 0
table2 = copy.deepcopy(table1)
table2.position.x = 0.996
table2.position.y = 1.068
table2.position.z = -0.003
table_reference_frame = 'world'
table1_id = 't1'
table2_id = 't2'
spawn_sdf(table1_id, table_sdf, "/", table1, table_reference_frame)
spawn_sdf(table2_id, table_sdf, "/", table2, table_reference_frame)
def open_and_wait(limb):
'''Opens gripper and waits for uer input to close'''
limb.gripper_open()
x = raw_input('Close?')
limb.gripper_close()
time.sleep(0.5)
def gripperBrickChecker(limb):
'''Checks if brick detected in gripper, asks what to do it not'''
time.sleep(0.5) #Wait for gripper to finish closing before checking gripper state
gripper_state = limb.gripperPosition()
if gripper_state < 5:
command = raw_input('\n \nPROBLEM DETECTED!!!\n(C)ontinue, (A)bort, (O)pen gripper\n>_ ')
if command in {'C', 'c', 'continue'}:
time.sleep(0.5)
return
elif command in {'O', 'o', 'open'}:
open_and_wait(limb)
else:
print('Exiting')
exit(0)
def V_Routine(limb):
'''Spawns vertical brick (if sim), sends gripper to brick position, asks if ready (if in debug), picks it up and checks that the brick is in the gripper'''
if simulation: spawn_v_brick()
limb.goto(ta.V_approach)
if debug: x = raw_input('Pick? ')
limb.goto(ta.V_pickup)
if debug: x = raw_input('Close gripper? ')
limb.gripper_close()
gripperBrickChecker(limb)
limb.goto(ta.V_approach)
def H_Routine(limb):
'''Spawns horizontal brick (if sim), sends gripper to brick position, asks if ready (if in debug), picks it up and checks that the brick is in the gripper'''
if simulation: spawn_h_brick()
limb.goto(ta.H_approach)
if debug: x = raw_input('Pick? ')
limb.goto(ta.H_pickup)
if debug: x = raw_input('Close gripper? ')
limb.gripper_close()
gripperBrickChecker(limb)
limb.goto(ta.H_approach)
def process(limb, step):
if step['vertical'] == True:
V_Routine(limb)
else:
H_Routine(limb)
limb.goto(step['hover'])
if debug:x = raw_input('Place?: ')
limb.goto(step['place'])
if debug:x = raw_input('Open gripper?: ')
limb.gripper_open()
if not step['lastBrick']:
limb.goto(step['hover'])
else:
limb.goto(step['last1'])
limb.goto(step['last2'])
limb.goto(step['last3'])
rospy.init_node("MOTHER_CLUCKER") #Initializes rospy node
if simulation:
#Clean up any (known) preexisting objects in Gazebo and spawns the tables
cleanup()
spawn_tables()
tuck_arms.init_arms() #Makes sure the arms are in known starting place
left_pnp = PickAndPlace('left') #Limb initializer
left_pnp.gripper_open() #Ensures gripper is open before grabbing brick
tower_instructions = ta.instructions
for step in tower_instructions:
process(left_pnp, step)
time.sleep(1)
print("#################################################################################################################")
print("#...............................................................................................................#")
print("#...............................................................................................................#")
print("#...............................................................................................................#")
print("#.................. ____ _ _ _ _ ____ _ _ _ _ _.................#")
print("#................../ ___| ___ _ __ __| | (_)_ __ | |_| |__ ___ | __ )(_)_ __ __| | | | |................#")
print("#..................\\___ \\ / _ \\ '_ \\ / _` | | | '_ \\ | __| '_ \\ / _ \\ | _ \\| | '__/ _` | | | |................#")
print("#.................. ___) | __/ | | | (_| | | | | | | | |_| | | | __/ | |_) | | | | (_| |_|_|_|................#")
print("#..................|____/ \\___|_| |_|\\__,_| |_|_| |_| \\__|_| |_|\\___| |____/|_|_| \\__,_(_|_|_)................#")
print("#...............................................................................................................#")
print("#...............................................................................................................#")
print("#...............................................................................................................#")
print("#################################################################################################################")