guide/Guibe/3_StartViewController.swift
2019-05-29 17:18:28 +01:00

91 lines
2.7 KiB
Swift

//
// 3_StartViewController.swift
// Guibe
//
// Created by Max Hunt on 28/05/2019.
// Copyright © 2019 8. All rights reserved.
//
import UIKit
import CoreLocation
import AVKit
class S3artViewController: UIViewController, CLLocationManagerDelegate {
@IBOutlet var getStartedBtn: UIButton!
@IBOutlet var playAgainBtn: UIButton!
@IBOutlet var nextBtn: UIButton!
let locationManager = CLLocationManager()
@IBAction func startBtnPressed(_ sender: Any) {
DispatchQueue.main.asyncAfter(deadline: .now() + 1){
self.getStartedBtn.isHidden = true
self.playAgainBtn.isHidden = false
self.nextBtn.isHidden = false
self.nextBtn.layer.shadowColor = UIColor.black.cgColor
self.nextBtn.layer.shadowOffset = CGSize(width: 2, height: 5)
self.nextBtn.layer.shadowRadius = 5
self.nextBtn.layer.shadowOpacity = 0.2
}
playVideo()
}
@IBAction func playAgainBtnPressed(_ sender: Any) {
playVideo()
}
@IBAction func nextBtnPressed(_ sender: Any) {
let nextViewController = self.storyboard?.instantiateViewController(withIdentifier: "screen5") as! H5ndChoiceViewController
nextViewController.modalTransitionStyle = .crossDissolve
self.present(nextViewController, animated: true, completion: nil)
}
override func viewDidLoad() {
super.viewDidLoad()
// self.locationManager.delegate = self
self.locationManager.requestAlwaysAuthorization()
// Do any additional setup after loading the view.
}
private func playVideo() {
guard let path = Bundle.main.path(forResource: "Video", ofType:"mov") else {
debugPrint("Video.mov not found")
return }
let player = AVPlayer(url: URL(fileURLWithPath: path))
let playerController = AVPlayerViewController()
playerController.player = player
// playerController.modalPresentationStyle = .popover
present(playerController, animated: true) {
player.play()
}
}
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
// Get the new view controller using segue.destination.
// Pass the selected object to the new view controller.
}
*/
}
/*
class W2lcomeViewController: UIViewController, CLLocationManagerDelegate {
let locationManager = CLLocationManager()
override func viewDidLoad() {
super.viewDidLoad()
// sleep(1)
self.locationManager.requestAlwaysAuthorization()
*/