78 lines
2.5 KiB
Swift
78 lines
2.5 KiB
Swift
//
|
|
// 4_VideoViewController.swift
|
|
// Guibe
|
|
//
|
|
// Created by Max Hunt on 28/05/2019.
|
|
// Copyright © 2019 8. All rights reserved.
|
|
//
|
|
|
|
import UIKit
|
|
import AVKit
|
|
import AVFoundation
|
|
|
|
class V4deoViewController: UIViewController {
|
|
// @IBOutlet var videoBtn: UIButton!
|
|
// @IBOutlet var nextBtn: UIButton!
|
|
@IBOutlet weak var videoPreviewLayer: UIView!
|
|
|
|
var player: AVPlayer!
|
|
var avpController = AVPlayerViewController()
|
|
|
|
override func viewDidLoad() {
|
|
super.viewDidLoad()
|
|
guard let path = Bundle.main.path(forResource: "Video", ofType:"mov") else {
|
|
debugPrint("Video.mov not found")
|
|
return
|
|
}
|
|
|
|
self.player = AVPlayer(url: URL(fileURLWithPath: path))
|
|
self.avpController = AVPlayerViewController()
|
|
self.avpController.player = self.player
|
|
avpController.view.frame = videoPreviewLayer.frame
|
|
self.addChild(avpController)
|
|
self.view.addSubview(avpController.view)
|
|
|
|
// Do any additional setup after loading the view.
|
|
}
|
|
|
|
// @IBAction func nextBtnPressed(_ sender: Any) {
|
|
// let nextViewController = self.storyboard?.instantiateViewController(withIdentifier: "screen5") as! H5ndChoiceViewController
|
|
// nextViewController.modalTransitionStyle = .crossDissolve
|
|
// self.present(nextViewController, animated: true, completion: nil)
|
|
// }
|
|
// @IBAction func videoBtnPress(_ sender: Any) {
|
|
// DispatchQueue.main.asyncAfter(deadline: .now() + 1) {
|
|
// self.videoBtn.isHidden = true
|
|
// self.nextBtn.isHidden = false}
|
|
// playVideo()
|
|
// }
|
|
|
|
|
|
|
|
|
|
// private func playVideo() {
|
|
// guard let path = Bundle.main.path(forResource: "Video", ofType:"mov") else {
|
|
// debugPrint("Video.mov not found")
|
|
// return
|
|
// }
|
|
// let player = AVPlayer(url: URL(fileURLWithPath: path))
|
|
// let playerController = AVPlayerViewController()
|
|
// playerController.player = player
|
|
//// playerController.modalPresentationStyle = .popover
|
|
// present(playerController, animated: true) {
|
|
// player.play()
|
|
// }
|
|
// }
|
|
|
|
/*
|
|
// MARK: - Navigation
|
|
|
|
// In a storyboard-based application, you will often want to do a little preparation before navigation
|
|
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
|
|
// Get the new view controller using segue.destination.
|
|
// Pass the selected object to the new view controller.
|
|
}
|
|
*/
|
|
|
|
}
|